Digital Archaeology and LAB
Academic Year 2026/2027 - Teacher:
DANIELE MALFITANA
Expected Learning Outcomes
Over the last few years, modern
archaeological research has undergone a large revision of research methods and
strategies thanks to an increasingly widespread use of information technology.
Digital Archeology represents the awareness of the role of digital in all areas
of modern archaeological research: from documentation, to interpretative
analysis, from the communication of results to the role and involvement of the
public.
The class aims to introduce the
student to a conscious and critical use of modern IT tools to support research
and knowledge, conservation, use and enhancement of the archaeological
heritage. The aim of the class is to provide a complete and updated overview of
modern ICT (Information, Communication and Technology) applied to
historical-archaeological research. From the analysis of the archaeological
record, to the strategies of documentation, archiving, management and sharing
of results, the theme of the digitization of archaeological data will be the
backbone of the discipline. The solid knowledge of the peculiarities of
material culture in its chrono-typological variability and in the polysemy of
historical meanings constitutes the starting point from which to apply, in a
balanced and effective way, modern information technologies for archeology.
Based on the Dublin descriptors the
objectives of the course are:
1) Knowledge and understanding.
Provide students with the knowledge of the development of archaeological
research methodologies through the reconstruction of the analysis process and
applications of digital technologies.
2) Ability to apply knowledge and
understanding. To enable students to acquire and critically employ the most
recent technological tools and digital resources for conducting informed
research in the field of Classical Archaeology and its analytical
methodologies. This objective will be achieved through active student
engagement and participation in field-based activities, fostering the practical
application of theoretical knowledge and methodological skills.
3) Autonomy of judgment. Develop in
students a critical approach to texts and materials with the ability to move
between the different technologies and application methodologies.
4) Communication skills. Provide
students with a specialized and appropriate lexicon to enable them to
communicate with language properties to the scientific community, especially in
relation to the world of computer science.
5) Learning skills. Develop autonomy in the ability to
identify the most representative scientific texts and understand them
adequately.
Course Structure
The class will take place with a mixed system between
theory and practice on the field and lectures accompanied by PPT presentations.
For selected topics covered during the course, practical exercises may be
organized, involving students either individually or in groups. Guided visits
to museums and archaeological monuments are also planned. Furthermore,
throughout the lecture cycle, students will be encouraged to attend short
seminar sessions (either in person or online) delivered by highly qualified
scholars and specialists, who will present specific research experiences and
case studies related to their areas of expertise.
Required Prerequisites
No prerequisites required.
Attendance of Lessons
Attendance is not compulsory.
Detailed Course Content
Classes lessons will be structured on a dual path:
a) From the artefact to the archaeological data. IT
technologies to interpret, manage and share the historical-cultural values of
the archaeological record;
b) Digital archeology. What is digital archeology.
History of the discipline. Potential and limits. Data acquisition, analysis,
management, production of multimedia content to support research, protection,
enhancement, communication and public engagement of the historical and
archaeological heritage.
The topics covered in the lessons will be on:
a) Historical-cultural meanings of the archaeological
record and IT treatment;
b) From the archaeological record to the Digital
Public Archeology: new media and new methods.
c) Digital archeology for teaching, communication and
enhancement of cultural heritage. 2D and 3D digital objects, virtual
reconstruction and innovative forms of dissemination, storytelling.
d) communication of specialist research: case studies.
External activities and laboratory sessions involving
the use of specialized equipment will be conducted by A. Mazzaglia, Subject
Expert and Full Professor Qualification Holder (First-Level National Scientific
Qualification) in Archaeology. The activities will address the following
topics:
• Databases for archeology;
• Topographic survey, laser scanner, ground and drone
photogrammetry for the management of spatial data through GIS instrumentation;
• From two-dimensional data to virtual spaces.
Two-dimensional and three-dimensional graphics for historical reconstruction
and communication (digital photography, computer graphics, virtual and
augmented reality).
Textbook Information
C.
Dal Maso (a cura di), Racconti da museo.
Storytelling d’autore per il museo 4.0, Bari, 2018 (contributi di M.
G. Galatea Vaglio, pp. 27-52 ; F. Ripanti, pp. 53-68 ; De Felice, pp.
105-141 ; A. Magnelli, pp. 187-200 ; C. Boracchi, pp. 201-216 ;
Garrubbo, pp. 217-242. (129 pp.)
D.
Malfitana – A. Mazzaglia, Archeologia
globale a Catania. Nuove prospettive dall’integrazione di ricerca archeologica
e tecnologie ICT. Nuovi dati sull’anfiteatro romano, in O. Belvedere
– J. Bergemann, La Sicilia romana: città e
territorio tra monumentalizzazione ed economia, crisi e sviluppo,
Palermo 2018, pp. 327-348 (pdf delivered by the professor) (21 pp. complessive)
AA. VV., Patrimoni di competenze.
L’Atlante dicolab per la cultura digitale, Scuola Nazionale del patrimonio e
delle attività culturali, Roma 2026 (pdf delivered by the professor)
Furthermore, articles (in pdf) and further
bibliographical data will be provided by the professor during the classes.
Matters of method and applications:
F.
Gabellone, Archeologia virtuale. Teoria,
tecniche e casi di studio, Lecce, 2019 (selezione di 30 pagine indicate dal docente in aula)
Digital
archeology and public:
G.
Volpe, Archeologia pubblica. Metodi,
tecniche, esperienze, Roma 2020 (240
pp. complessive)
Databases, GIS, digital objects, 3d models for
archeology survey (Laser scanner, Photogrammetry)
A.Mazzaglia,
Ricostruzioni digitali e GIS 3D applicati
all’archeologia: Il modello 3D della Necropoli di Porta Nocera (Pompei),
Catania 2019, pp. 120-130, 138-167) (pdf fornito dal docente).
Please remember that in compliance with art 171 L22.04.1941, n. 633 and its
amendments, it is illegal to copy entire books or journals, only 15% of their
content can be copied.
For further information on sanctions and regulations concerning
photocopying please refer to the regulations on copyright (Linee Guida sulla
Gestione dei Diritti d’Autore) provided by AIDRO - Associazione Italiana per i
Diritti di Riproduzione delle opere dell’ingegno (the Italian Association on
Copyright).
The teachers undertake, within
the limits of the financial resources, to ensure as far as possible that a copy
of the adopted texts is available in the departmental library or (in the case
of hard-to-find texts, articles and essays) to make them available on Studium,
in accordance with the applicable copyright laws.
VERSIONE IN ITALIANO